Thermal display glove for interacting with virtual reality (2024)

Abstract

Thermal perception is essential for the survival and daily activities of people. Thus, it is desirable to realize thermal feedback stimulation for improving the sense of realism in virtual reality (VR) for users. For thermal stimulus, conventional systems utilize liquid circulation with bulky external sources or thermoelectric devices (TEDs) on rigid structures. However, these systems are difficult to apply to compact wearable gear used for complex hand motions to interact with VR. Furthermore, generating a rapid temperature difference, especially cooling, in response to a thermal stimulus in real-time is challenging for the conventional systems. To overcome this challenge and enhance wearability, we developed an untethered real-time thermal display glove. This glove comprised piezoelectric sensors enabling hand motion sensing and flexible TEDs for bidirectional thermal stimulus on skin. The customized flexible TEDs can decrease the temperature by 10°C at room temperature in less than 0.5s. Moreover, they have sufficiently high durability to withstand over 5,000 bends and high flexibility under a bending radius of 20mm. In a user test with 20 subjects, the correlation between thermal perception and the displayed object’s color was verified, and a survey result showed that the thermal display glove provided realistic and immersive experiences to users when interacting with VR.

Original languageEnglish
Article number11403
JournalScientific Reports
Volume10
Issue number1
DOIs
StatePublished - 1 Dec 2020

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Kim, S. W., Kim, S. H., Kim, C. S., Yi, K., Kim, J. S., Cho, B. J., & Cha, Y. (2020). Thermal display glove for interacting with virtual reality. Scientific Reports, 10(1), Article 11403. https://doi.org/10.1038/s41598-020-68362-y

Kim, Seung Won ; Kim, Sung Hee ; Kim, Choong Sun et al. / Thermal display glove for interacting with virtual reality. In: Scientific Reports. 2020 ; Vol. 10, No. 1.

@article{afa077289f9d48478e1342a2b972b7df,

title = "Thermal display glove for interacting with virtual reality",

abstract = "Thermal perception is essential for the survival and daily activities of people. Thus, it is desirable to realize thermal feedback stimulation for improving the sense of realism in virtual reality (VR) for users. For thermal stimulus, conventional systems utilize liquid circulation with bulky external sources or thermoelectric devices (TEDs) on rigid structures. However, these systems are difficult to apply to compact wearable gear used for complex hand motions to interact with VR. Furthermore, generating a rapid temperature difference, especially cooling, in response to a thermal stimulus in real-time is challenging for the conventional systems. To overcome this challenge and enhance wearability, we developed an untethered real-time thermal display glove. This glove comprised piezoelectric sensors enabling hand motion sensing and flexible TEDs for bidirectional thermal stimulus on skin. The customized flexible TEDs can decrease the temperature by 10°C at room temperature in less than 0.5s. Moreover, they have sufficiently high durability to withstand over 5,000 bends and high flexibility under a bending radius of 20mm. In a user test with 20 subjects, the correlation between thermal perception and the displayed object{\textquoteright}s color was verified, and a survey result showed that the thermal display glove provided realistic and immersive experiences to users when interacting with VR.",

author = "Kim, {Seung Won} and Kim, {Sung Hee} and Kim, {Choong Sun} and Kyoungsoo Yi and Kim, {Jun Sik} and Cho, {Byung Jin} and Youngsu Cha",

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year = "2020",

month = dec,

day = "1",

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Kim, SW, Kim, SH, Kim, CS, Yi, K, Kim, JS, Cho, BJ & Cha, Y 2020, 'Thermal display glove for interacting with virtual reality', Scientific Reports, vol. 10, no. 1, 11403. https://doi.org/10.1038/s41598-020-68362-y

Thermal display glove for interacting with virtual reality. / Kim, Seung Won; Kim, Sung Hee; Kim, Choong Sun et al.
In: Scientific Reports, Vol. 10, No. 1, 11403, 01.12.2020.

Research output: Contribution to journalArticlepeer-review

TY - JOUR

T1 - Thermal display glove for interacting with virtual reality

AU - Kim, Seung Won

AU - Kim, Sung Hee

AU - Kim, Choong Sun

AU - Yi, Kyoungsoo

AU - Kim, Jun Sik

AU - Cho, Byung Jin

AU - Cha, Youngsu

N1 - Publisher Copyright:© 2020, The Author(s).

PY - 2020/12/1

Y1 - 2020/12/1

N2 - Thermal perception is essential for the survival and daily activities of people. Thus, it is desirable to realize thermal feedback stimulation for improving the sense of realism in virtual reality (VR) for users. For thermal stimulus, conventional systems utilize liquid circulation with bulky external sources or thermoelectric devices (TEDs) on rigid structures. However, these systems are difficult to apply to compact wearable gear used for complex hand motions to interact with VR. Furthermore, generating a rapid temperature difference, especially cooling, in response to a thermal stimulus in real-time is challenging for the conventional systems. To overcome this challenge and enhance wearability, we developed an untethered real-time thermal display glove. This glove comprised piezoelectric sensors enabling hand motion sensing and flexible TEDs for bidirectional thermal stimulus on skin. The customized flexible TEDs can decrease the temperature by 10°C at room temperature in less than 0.5s. Moreover, they have sufficiently high durability to withstand over 5,000 bends and high flexibility under a bending radius of 20mm. In a user test with 20 subjects, the correlation between thermal perception and the displayed object’s color was verified, and a survey result showed that the thermal display glove provided realistic and immersive experiences to users when interacting with VR.

AB - Thermal perception is essential for the survival and daily activities of people. Thus, it is desirable to realize thermal feedback stimulation for improving the sense of realism in virtual reality (VR) for users. For thermal stimulus, conventional systems utilize liquid circulation with bulky external sources or thermoelectric devices (TEDs) on rigid structures. However, these systems are difficult to apply to compact wearable gear used for complex hand motions to interact with VR. Furthermore, generating a rapid temperature difference, especially cooling, in response to a thermal stimulus in real-time is challenging for the conventional systems. To overcome this challenge and enhance wearability, we developed an untethered real-time thermal display glove. This glove comprised piezoelectric sensors enabling hand motion sensing and flexible TEDs for bidirectional thermal stimulus on skin. The customized flexible TEDs can decrease the temperature by 10°C at room temperature in less than 0.5s. Moreover, they have sufficiently high durability to withstand over 5,000 bends and high flexibility under a bending radius of 20mm. In a user test with 20 subjects, the correlation between thermal perception and the displayed object’s color was verified, and a survey result showed that the thermal display glove provided realistic and immersive experiences to users when interacting with VR.

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Kim SW, Kim SH, Kim CS, Yi K, Kim JS, Cho BJ et al. Thermal display glove for interacting with virtual reality. Scientific Reports. 2020 Dec 1;10(1):11403. doi: 10.1038/s41598-020-68362-y

Thermal display glove for interacting with virtual reality (2024)

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