Abstract
Thermal perception is essential for the survival and daily activities of people. Thus, it is desirable to realize thermal feedback stimulation for improving the sense of realism in virtual reality (VR) for users. For thermal stimulus, conventional systems utilize liquid circulation with bulky external sources or thermoelectric devices (TEDs) on rigid structures. However, these systems are difficult to apply to compact wearable gear used for complex hand motions to interact with VR. Furthermore, generating a rapid temperature difference, especially cooling, in response to a thermal stimulus in real-time is challenging for the conventional systems. To overcome this challenge and enhance wearability, we developed an untethered real-time thermal display glove. This glove comprised piezoelectric sensors enabling hand motion sensing and flexible TEDs for bidirectional thermal stimulus on skin. The customized flexible TEDs can decrease the temperature by 10°C at room temperature in less than 0.5s. Moreover, they have sufficiently high durability to withstand over 5,000 bends and high flexibility under a bending radius of 20mm. In a user test with 20 subjects, the correlation between thermal perception and the displayed object’s color was verified, and a survey result showed that the thermal display glove provided realistic and immersive experiences to users when interacting with VR.
Original language | English |
---|---|
Article number | 11403 |
Journal | Scientific Reports |
Volume | 10 |
Issue number | 1 |
DOIs | |
State | Published - 1 Dec 2020 |
Fingerprint
Dive into the research topics of 'Thermal display glove for interacting with virtual reality'. Together they form a unique fingerprint.
View full fingerprint
Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver
Kim, S. W., Kim, S. H., Kim, C. S., Yi, K., Kim, J. S., Cho, B. J., & Cha, Y. (2020). Thermal display glove for interacting with virtual reality. Scientific Reports, 10(1), Article 11403. https://doi.org/10.1038/s41598-020-68362-y
Kim, Seung Won ; Kim, Sung Hee ; Kim, Choong Sun et al. / Thermal display glove for interacting with virtual reality. In: Scientific Reports. 2020 ; Vol. 10, No. 1.
@article{afa077289f9d48478e1342a2b972b7df,
title = "Thermal display glove for interacting with virtual reality",
abstract = "Thermal perception is essential for the survival and daily activities of people. Thus, it is desirable to realize thermal feedback stimulation for improving the sense of realism in virtual reality (VR) for users. For thermal stimulus, conventional systems utilize liquid circulation with bulky external sources or thermoelectric devices (TEDs) on rigid structures. However, these systems are difficult to apply to compact wearable gear used for complex hand motions to interact with VR. Furthermore, generating a rapid temperature difference, especially cooling, in response to a thermal stimulus in real-time is challenging for the conventional systems. To overcome this challenge and enhance wearability, we developed an untethered real-time thermal display glove. This glove comprised piezoelectric sensors enabling hand motion sensing and flexible TEDs for bidirectional thermal stimulus on skin. The customized flexible TEDs can decrease the temperature by 10°C at room temperature in less than 0.5s. Moreover, they have sufficiently high durability to withstand over 5,000 bends and high flexibility under a bending radius of 20mm. In a user test with 20 subjects, the correlation between thermal perception and the displayed object{\textquoteright}s color was verified, and a survey result showed that the thermal display glove provided realistic and immersive experiences to users when interacting with VR.",
author = "Kim, {Seung Won} and Kim, {Sung Hee} and Kim, {Choong Sun} and Kyoungsoo Yi and Kim, {Jun Sik} and Cho, {Byung Jin} and Youngsu Cha",
note = "Publisher Copyright: {\textcopyright} 2020, The Author(s).",
year = "2020",
month = dec,
day = "1",
doi = "10.1038/s41598-020-68362-y",
language = "English",
volume = "10",
journal = "Scientific Reports",
issn = "2045-2322",
number = "1",
}
Kim, SW, Kim, SH, Kim, CS, Yi, K, Kim, JS, Cho, BJ & Cha, Y 2020, 'Thermal display glove for interacting with virtual reality', Scientific Reports, vol. 10, no. 1, 11403. https://doi.org/10.1038/s41598-020-68362-y
Thermal display glove for interacting with virtual reality. / Kim, Seung Won; Kim, Sung Hee; Kim, Choong Sun et al.
In: Scientific Reports, Vol. 10, No. 1, 11403, 01.12.2020.
Research output: Contribution to journal › Article › peer-review
TY - JOUR
T1 - Thermal display glove for interacting with virtual reality
AU - Kim, Seung Won
AU - Kim, Sung Hee
AU - Kim, Choong Sun
AU - Yi, Kyoungsoo
AU - Kim, Jun Sik
AU - Cho, Byung Jin
AU - Cha, Youngsu
N1 - Publisher Copyright:© 2020, The Author(s).
PY - 2020/12/1
Y1 - 2020/12/1
N2 - Thermal perception is essential for the survival and daily activities of people. Thus, it is desirable to realize thermal feedback stimulation for improving the sense of realism in virtual reality (VR) for users. For thermal stimulus, conventional systems utilize liquid circulation with bulky external sources or thermoelectric devices (TEDs) on rigid structures. However, these systems are difficult to apply to compact wearable gear used for complex hand motions to interact with VR. Furthermore, generating a rapid temperature difference, especially cooling, in response to a thermal stimulus in real-time is challenging for the conventional systems. To overcome this challenge and enhance wearability, we developed an untethered real-time thermal display glove. This glove comprised piezoelectric sensors enabling hand motion sensing and flexible TEDs for bidirectional thermal stimulus on skin. The customized flexible TEDs can decrease the temperature by 10°C at room temperature in less than 0.5s. Moreover, they have sufficiently high durability to withstand over 5,000 bends and high flexibility under a bending radius of 20mm. In a user test with 20 subjects, the correlation between thermal perception and the displayed object’s color was verified, and a survey result showed that the thermal display glove provided realistic and immersive experiences to users when interacting with VR.
AB - Thermal perception is essential for the survival and daily activities of people. Thus, it is desirable to realize thermal feedback stimulation for improving the sense of realism in virtual reality (VR) for users. For thermal stimulus, conventional systems utilize liquid circulation with bulky external sources or thermoelectric devices (TEDs) on rigid structures. However, these systems are difficult to apply to compact wearable gear used for complex hand motions to interact with VR. Furthermore, generating a rapid temperature difference, especially cooling, in response to a thermal stimulus in real-time is challenging for the conventional systems. To overcome this challenge and enhance wearability, we developed an untethered real-time thermal display glove. This glove comprised piezoelectric sensors enabling hand motion sensing and flexible TEDs for bidirectional thermal stimulus on skin. The customized flexible TEDs can decrease the temperature by 10°C at room temperature in less than 0.5s. Moreover, they have sufficiently high durability to withstand over 5,000 bends and high flexibility under a bending radius of 20mm. In a user test with 20 subjects, the correlation between thermal perception and the displayed object’s color was verified, and a survey result showed that the thermal display glove provided realistic and immersive experiences to users when interacting with VR.
UR - http://www.scopus.com/inward/record.url?scp=85087833750&partnerID=8YFLogxK
U2 - 10.1038/s41598-020-68362-y
DO - 10.1038/s41598-020-68362-y
M3 - Article
C2 - 32647270
AN - SCOPUS:85087833750
SN - 2045-2322
VL - 10
JO - Scientific Reports
JF - Scientific Reports
IS - 1
M1 - 11403
ER -
Kim SW, Kim SH, Kim CS, Yi K, Kim JS, Cho BJ et al. Thermal display glove for interacting with virtual reality. Scientific Reports. 2020 Dec 1;10(1):11403. doi: 10.1038/s41598-020-68362-y